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Forum > FAQ's, Player Guides and Newbie Help > Let WiSeIVIaN help finish your builds
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WiSeIVIaN
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Have SP to spend? VP to spend? AE/CE decisions to make?

Just let me know what resources you still have to allocate and I'll give you advice, and more importantly I'll give you reasoning for why I gave that advice, so you can be further informed to make your own decision.

Can work on younger dots too, but it'll be more abstract. (SA/AE suggestions, maybe attribute goals). Expressing the goal/vision for your dot is likely relevant.
 
Rocdog21
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Well you seem bored, and I haven't built a ton of QB's. Have at it. Sitting on 13 SP's.

http://glb.warriorgeneral.com/game/player.pl?player_id=4655656
 
WiSeIVIaN
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Originally posted by Rocdog21
Well you seem bored, and I haven't built a ton of QB's. Have at it. Sitting on 13 SP's.

http://glb.warriorgeneral.com/game/player.pl?player_id=4655656


So you have 13 SP plus 36 so = 49 including boosts?

I'd say pocket presence to 9 base for 25 sp
Tight spiral to 8 base for 20 sp
+2 stamina for 4 sp I guess.

Also rebuy CE for +12% pass quality (which reduced will get you to +25.5%).

You don't have the SP to max pump fake so we will ignore it since it's an all or nothing SA. Pocket presence is huge for not getting ass fucked by hurries, and both tight spiral and pass quality raise your pass quality score, which is kinda the whole key of being a qb. 2 stamina cuz why not, and nowhere else cool to spend 4 SP.
 
Rocdog21
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Originally posted by WiSeIVIaN
So you have 13 SP plus 36 so = 49 including boosts?

I'd say pocket presence to 9 base for 25 sp
Tight spiral to 8 base for 20 sp
+2 stamina for 4 sp I guess.

Also rebuy CE for +12% pass quality (which reduced will get you to +25.5%).

You don't have the SP to max pump fake so we will ignore it since it's an all or nothing SA. Pocket presence is huge for not getting ass fucked by hurries, and both tight spiral and pass quality raise your pass quality score, which is kinda the whole key of being a qb. 2 stamina cuz why not, and nowhere else cool to spend 4 SP.


Yes. My CE isn't upgraded, so I could still get the +12% PQ. I will also have enough for pump fake once I trade in my BT's...Will stam not in the 60's affect him much?
 
WiSeIVIaN
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Originally posted by Rocdog21
Yes. My CE isn't upgraded, so I could still get the +12% PQ. I will also have enough for pump fake once I trade in my BT's...Will stam not in the 60's affect him much?


Nah I wouldn't worry about stamina. If you have some points left after SA's a few wouldn't hurt. 55 Stam is prolly a fair goal. Qbs don't move much so their energy doesn't go down much.
 
Theo Wizzago
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Originally posted by WiSeIVIaN
Nah I wouldn't worry about stamina. If you have some points left after SA's a few wouldn't hurt. 55 Stam is prolly a fair goal. Qbs don't move much so their energy doesn't go down much.


The only outlier I would give on this is if you are the ONLY QB on the team (no backup) then you would want more stamina. Virtually every team I've ever been on has at least 2 QB's though which makes Wise right.
 
reddogrw
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Originally posted by Theo Wizzago
The only outlier I would give on this is if you are the ONLY QB on the team (no backup) then you would want more stamina. Virtually every team I've ever been on has at least 2 QB's though which makes Wise right.


2 pure passing QB's or a rusher and passer?
 
Theo Wizzago
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Originally posted by reddogrw
2 pure passing QB's or a rusher and passer?


I suspect it doesn't matter unless the team does a 'different attacking AI' for each and every game. Generally speaking, if a team has 2 QB's it uses 2 QB's every game it plays. As Wise pointed out as well, the QB doesn't do the physical stuff like other builds and so doesn't expend energy quite the same (unless it's a pure Rushing QB only... then it's a just a glorified HB that can't throw and would need the same energy a HB build uses). Now and then I've seen teams that carry 2 different QB's (one rusher, one passer) and sometimes uses one in one game then the other the next game (using completely different packages and AI's in those games). In that case, you'd want the passing QB to have more stamina for those situations. But, overall, Wise's advice pretty much covers all usual situations.
 
reddogrw
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Originally posted by Theo Wizzago
Originally posted by reddogrw

2 pure passing QB's or a rusher and passer?


I suspect it doesn't matter unless the team does a 'different attacking AI' for each and every game. Generally speaking, if a team has 2 QB's it uses 2 QB's every game it plays. As Wise pointed out as well, the QB doesn't do the physical stuff like other builds and so doesn't expend energy quite the same (unless it's a pure Rushing QB only... then it's a just a glorified HB that can't throw and would need the same energy a HB build uses). Now and then I've seen teams that carry 2 different QB's (one rusher, one passer) and sometimes uses one in one game then the other the next game (using completely different packages and AI's in those games). In that case, you'd want the passing QB to have more stamina for those situations. But, overall, Wise's advice pretty much covers all usual situations.


I think having 2 passing QB's is a waste of a roster spot
 
WiSeIVIaN
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Originally posted by reddogrw
I think having 2 passing QB's is a waste of a roster spot


I think he means 2 QB's total since most teams have a rushing qb.

Even for a 1 qb system, 60 stamina is meta, but 55 or so will be fine.

People get so weird about stamina. Most teams have 3-4 HB but people still think you need 60 stamina to be in for 13 plays.

60 stamina being meta across the board isn't even based on anything except looking nice and not "feeling" too expensive. No one wants to stop at 50 stam cuz they won't get jobs, and no one wants to try 70 stam cuz they might ruin their dot, and won't get jobs.
 
WiSeIVIaN
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Also a 2nd passing QB can help with qb moral death spiral stuff a bit. I've easily prefer 1 qb, but there is a possible plus for the 2nd if you can get equally great builds.

With that said, most people can't properly identify great qb builds, so it's pretty hard to find two equally great ones.
 
DarkPraetor
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Hey.

I'm building a run stuffer DT and DE. How much stamina and speed should I aim for?
 
WiSeIVIaN
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Originally posted by Lord Jashin
Hey.

I'm building a run stuffer DT and DE. How much stamina and speed should I aim for?


Meta is 60 stamina and 78-80 spd.

Honestly stam you are prolly fine at 55-65.

Spd, assuming your other attributes are higher to compensate, something like 68 would be fine imo, but peeps might get chippy about a sub 70 spd de.

Keep in mind your biggest drivers of success are strength and tackling. Regardless of build you want at least double stacked mt% and bb%. Something like 160 str, 90 tkl, 87 agi is fairly popular and successful. IMHO you could prolly be dropping spd and agi a bit for higher str/tkl, especially at DT where you are just a fat log flailing your arms around for tackles.
 
DarkPraetor
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Thanks for the advise.

Much appreciated
 
rjssob
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http://glb.warriorgeneral.com/game/player.pl?player_id=4662433

Ready set go...
 
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