User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Newbie Help > How much does a boost and CEQ cost for the life of a player?
Cleveland Browns
Kickin' It
offline
Link
 
Title asks it all
 
TJ Spikes
offline
Link
 
Someone needs to Sticky this, it comes up pretty often

There are 10 boosts, @ however much the dot cost. CEQ adds 900 FPs more.

Those are 70% refunded when you retire.

There is also an additional 200 FPs worth of CEQ which is 0% refunded. Not at all refunded.

 
Cleveland Browns
Kickin' It
offline
Link
 
Just to kinda put it into perspective

100 FP player - 3000 fp for boosts + 900 for Refundable CEQ + 200 for non-refundable CEW = 4100 (original cost)

3900 * 70% refund = 2730 FP back once retired

Is that accurate?
 
Theo Wizzago
Coyote
online
Link
 
100 FP dot; 100 FP for purchase + 10 boosts (3x 100 FP for each boost) + 900 CEQ cost = 4,000 Flex.

Flex returned upon retirement = 2,800

200 FP dot; 200 FP for purchase + 10 boosts (3x 100 FP for each boost) + 900 CEQ cost = 7,100 Flex.

Flex returned upon retirement = 4,970

300 FP dot; 300 FP for purchase + 10 boosts (3x 100 FP for each boost) + 900 CEQ cost = 10,200 Flex.

Flex returned upon retirement = 7,140


If you rent CEQ at any time it simply adds to the cost period with no refund coming back.
 
Cleveland Browns
Kickin' It
offline
Link
 
Awesome thank you!
 
TheBear
Roll Tide
offline
Link
 
So this is based on 30 boosts.

300 flex player
Creation=300
30 boosts= 9000
CE= 1100
Total cost= 10400

200 flex player
Creation=200
30 boosts= 6000
CE= 1100
Total cost= 7300

100 flex player
Creation=100
30 boosts= 3000
CE= 1100
Total cost= 4200

And what do you get back from retirement?

You get back:

300 flex player
7,230 (300 Creation cost, 6,300 from boosts, 630 from custom EQ)
Permanent Cost: 3,170

200 flex player
5,130 (300 Creation cost, 4,200 from boosts, 630 from custom EQ)
Permanent Cost: 2,170

300 flex player
3,030 (300 Creation cost, 2,100 from boosts, 630 from custom EQ)
Permanent Cost: 1,170
 


You are not logged in. Please log in if you want to post a reply.