This would raise interests in build types, where you didn't have to wait the life of a players to find out that your AE selection sucked, and it may just add a new wrinkle to a stale process of player building. Plus it mean more custom equipment is bought and sold.
Forum > Suggestions > Correction: Custom equipment on SAs
eureka22
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eliminate custom and aeq all together. the aeq thing forces an almost cookiecutter formulaic build approach since the users can't use bonus tokens for skill points and whatever else.
Originally posted by eureka22
eliminate custom and aeq all together. the aeq thing forces an almost cookiecutter formulaic build approach since the users can't use bonus tokens for skill points and whatever else.
at that point you are starting the game over
not happening
eliminate custom and aeq all together. the aeq thing forces an almost cookiecutter formulaic build approach since the users can't use bonus tokens for skill points and whatever else.
at that point you are starting the game over
not happening
I am still confused here. #1, you can purchase SA bonuses with the current CEQ system.
So are you wanting to be able to do with SA's like we do with VA's and be able to CHANGE where we put the points and in what? (using a 'reset' feature to allow agents to 'reset' their SA's and the points in them.)
Personally, I'd much rather see customizable SA trees from the get-go. Allowing the builders to choose which SA's they want in a separate SA tree (the original SA trees would remain... a 3rd SA tree would be created with the ability to add specific SA's to that tree in accordance with the SA rules of cost increase through progression).
#2, Originally posted by eureka22
eliminate custom and aeq all together. the aeq thing forces an almost cookiecutter formulaic build approach since the users can't use bonus tokens for skill points and whatever else.
But we CAN use BTs for SP's and 'whatever else' such as Morale Boosts, Temp Boosts, Training Upgrades, and additional SA's.
So are you wanting to be able to do with SA's like we do with VA's and be able to CHANGE where we put the points and in what? (using a 'reset' feature to allow agents to 'reset' their SA's and the points in them.)
Personally, I'd much rather see customizable SA trees from the get-go. Allowing the builders to choose which SA's they want in a separate SA tree (the original SA trees would remain... a 3rd SA tree would be created with the ability to add specific SA's to that tree in accordance with the SA rules of cost increase through progression).
#2, Originally posted by eureka22
eliminate custom and aeq all together. the aeq thing forces an almost cookiecutter formulaic build approach since the users can't use bonus tokens for skill points and whatever else.
But we CAN use BTs for SP's and 'whatever else' such as Morale Boosts, Temp Boosts, Training Upgrades, and additional SA's.
Originally posted by Theo Wizzago
#2, Originally posted by eureka22
eliminate custom and aeq all together. the aeq thing forces an almost cookiecutter formulaic build approach since the users can't use bonus tokens for skill points and whatever else.
But we CAN use BTs for SP's and 'whatever else' such as Morale Boosts, Temp Boosts, Training Upgrades, and additional SA's.
If I am reading this right, yes you can add the others but if you would elim the aeq and custom as eureka22 suggested ( as most if not all users go for that) it would only leave you with three choices really.
1.) buy sk pts with the bt's
2.) further enhance training and probably multi train whole build cycle
3.) buy extra sa's,temp boosts, etc with the bt's
Myself I would say most would do #2 mainly using any extra for maybe some sa's or buy some extra sk pts to finish out a build plan.
Either way if that's the case you still prlly end up with cookie cutters once everyone figures it out.
Originally posted by Theo Wizzago
Personally, I'd much rather see customizable SA trees from the get-go. Allowing the builders to choose which SA's they want in a separate SA tree (the original SA trees would remain... a 3rd SA tree would be created with the ability to add specific SA's to that tree in accordance with the SA rules of cost increase through progression).
I do like this idea as it would add different options for said dot as you build.
TJ Spikes
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Originally posted by Bluesman
I do like this idea as it would add different options for said dot as you build.
Not so much. It'd just add another step.
If you were a pHB, you'd take power thru, spin, juke, stiff arm, hurdle.... And so would everyone else.
There would have to be tiers or something, like take 2 low power, 2 medium, and 1 "signature" high power SA.
The smartest and easiest change would be to tweak the diminishing returns on SAs do that they don't kick in until 15. Then get rid of % gear.
I do like this idea as it would add different options for said dot as you build.
Not so much. It'd just add another step.
If you were a pHB, you'd take power thru, spin, juke, stiff arm, hurdle.... And so would everyone else.
There would have to be tiers or something, like take 2 low power, 2 medium, and 1 "signature" high power SA.
The smartest and easiest change would be to tweak the diminishing returns on SAs do that they don't kick in until 15. Then get rid of % gear.
The Hitman
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Straight up: Be able to use the six SPs in the AE trees if you want. That's my suggestion.
Easy fix, lot's of possibilities, more interest in the game.
Easy fix, lot's of possibilities, more interest in the game.
Guppy, Inc
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are you saying that instead of using say 6 in speed, you get 6 SPs worth of SAs? like buying 4 into power thru? if so, how would non custom work then? would it start at 3 each in this scenario?
Originally posted by TJ Spikes
Not so much. It'd just add another step.
If you were a pHB, you'd take power thru, spin, juke, stiff arm, hurdle.... And so would everyone else.
There would have to be tiers or something, like take 2 low power, 2 medium, and 1 "signature" high power SA.
The smartest and easiest change would be to tweak the diminishing returns on SAs do that they don't kick in until 15. Then get rid of % gear.
i like the idea that some SAs could only be in slots 1-2, others can be in slots 1-4, and only a few in 5. and that there be prerequisite SAs.
but, dead game is dead, so we can only dream of what might have been. i think the biggest mistake bort made was that once we were out of beta, he stopped making any changes at all, and the game became stale. i would have periodically have released new plays, SAs or archetypes. he could have allowed teams to buy extra positions slots, or released new CEQ options for different costs.
Originally posted by TJ Spikes
Not so much. It'd just add another step.
If you were a pHB, you'd take power thru, spin, juke, stiff arm, hurdle.... And so would everyone else.
There would have to be tiers or something, like take 2 low power, 2 medium, and 1 "signature" high power SA.
The smartest and easiest change would be to tweak the diminishing returns on SAs do that they don't kick in until 15. Then get rid of % gear.
i like the idea that some SAs could only be in slots 1-2, others can be in slots 1-4, and only a few in 5. and that there be prerequisite SAs.
but, dead game is dead, so we can only dream of what might have been. i think the biggest mistake bort made was that once we were out of beta, he stopped making any changes at all, and the game became stale. i would have periodically have released new plays, SAs or archetypes. he could have allowed teams to buy extra positions slots, or released new CEQ options for different costs.
eureka22
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Originally posted by Theo Wizzago
But we CAN use BTs for SP's and 'whatever else' such as Morale Boosts, Temp Boosts, Training Upgrades, and additional SA's.
sorry, yes, the freedom to do so is there, I just meant all most people's bt goes straight to aeq. I have to admit I use my freedom and rarely buy aeq, the whole task bores me. Then again no world league team will sniff my bums.
But we CAN use BTs for SP's and 'whatever else' such as Morale Boosts, Temp Boosts, Training Upgrades, and additional SA's.
sorry, yes, the freedom to do so is there, I just meant all most people's bt goes straight to aeq. I have to admit I use my freedom and rarely buy aeq, the whole task bores me. Then again no world league team will sniff my bums.
Edited by eureka22 on Mar 5, 2017 10:51:40
eureka22
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Originally posted by Guppy, Inc
i like the idea that some SAs could only be in slots 1-2, others can be in slots 1-4, and only a few in 5. and that there be prerequisite SAs.
but, dead game is dead, so we can only dream of what might have been. i think the biggest mistake bort made was that once we were out of beta, he stopped making any changes at all, and the game became stale. i would have periodically have released new plays, SAs or archetypes. he could have allowed teams to buy extra positions slots, or released new CEQ options for different costs.
I still think the game continues on some secret plane, all the multis got siphoned off to the magic corn field and cannot take part. cool games dont just die.
i like the idea that some SAs could only be in slots 1-2, others can be in slots 1-4, and only a few in 5. and that there be prerequisite SAs.
but, dead game is dead, so we can only dream of what might have been. i think the biggest mistake bort made was that once we were out of beta, he stopped making any changes at all, and the game became stale. i would have periodically have released new plays, SAs or archetypes. he could have allowed teams to buy extra positions slots, or released new CEQ options for different costs.
I still think the game continues on some secret plane, all the multis got siphoned off to the magic corn field and cannot take part. cool games dont just die.
glper2
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Originally posted by eureka22
I still think the game continues on some secret plane, all the multis got siphoned off to the magic corn field and cannot take part. cool games dont just die.
as a conspiracy theorist, I completely support this line of reasoning. www.godlikeproductions.com
I still think the game continues on some secret plane, all the multis got siphoned off to the magic corn field and cannot take part. cool games dont just die.
as a conspiracy theorist, I completely support this line of reasoning. www.godlikeproductions.com
Originally posted by TJ Spikes
Not so much. It'd just add another step.
If you were a pHB, you'd take power thru, spin, juke, stiff arm, hurdle.... And so would everyone else.
There would have to be tiers or something, like take 2 low power, 2 medium, and 1 "signature" high power SA.
The smartest and easiest change would be to tweak the diminishing returns on SAs do that they don't kick in until 15. Then get rid of % gear.
Not if it's done according to the original specs already in place. With the SA trees, the BETTER the SA, the deeper down the tree it is and, therefore, the more SP's it costs to push it up since you must push up the OTHERS first (some). This means there's an established 'hierarchy' to each SA which means you couldn't select what you listed or in that order either. However, I will admit that for some dots, no matter what you do 90+% of most builders would select the same thing since these selections would be the 'best ones'. But the whole thing is to try and get away from every single dot being a carbon copy of each other and by having the ability to select your own SA tree for your builds, it would encourage builders to TRY some new things. I know I sure as hell would.
Not so much. It'd just add another step.
If you were a pHB, you'd take power thru, spin, juke, stiff arm, hurdle.... And so would everyone else.
There would have to be tiers or something, like take 2 low power, 2 medium, and 1 "signature" high power SA.
The smartest and easiest change would be to tweak the diminishing returns on SAs do that they don't kick in until 15. Then get rid of % gear.
Not if it's done according to the original specs already in place. With the SA trees, the BETTER the SA, the deeper down the tree it is and, therefore, the more SP's it costs to push it up since you must push up the OTHERS first (some). This means there's an established 'hierarchy' to each SA which means you couldn't select what you listed or in that order either. However, I will admit that for some dots, no matter what you do 90+% of most builders would select the same thing since these selections would be the 'best ones'. But the whole thing is to try and get away from every single dot being a carbon copy of each other and by having the ability to select your own SA tree for your builds, it would encourage builders to TRY some new things. I know I sure as hell would.
AE is fine
I would hate getting rid of it and making the game more cookie cutter
Also you would have to re-code the game if you made such a drastic change
I would hate getting rid of it and making the game more cookie cutter
Also you would have to re-code the game if you made such a drastic change
drewd21
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Originally posted by reddogrw
AE is fine
I would hate getting rid of it and making the game more cookie cutter
Also you would have to re-code the game if you made such a drastic change
AE is fine
I would hate getting rid of it and making the game more cookie cutter
Also you would have to re-code the game if you made such a drastic change
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