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Forum > Goal Line Blitz > Effective value--effective metric?
phershey
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Four seasons ago I rejoined GLB. For two seasons I was able to compete and make it to the playoffs. But I noticed I kept getting placed into leagues with teams with better builds/higher effective levels than me. I nuked my team and focused on my version of effective player builds.

After two seasons with a player build hypothesis I come away with two championships with only one loss. I do see how my strategy for player builds help contribute to my team's success but I'm confused to how effective is "effective level" my team just won a preason game over a team with a higher effective level than mine by almost 100 pts. For the most part, my players grade 2-3 levels lower than their actual levels, but as a whole we do well.

I see how I could raise their effective levels, but would it be at the cost of effective performance? Would my team/players be a better with a higher effective score? Or is that metric not as important as it would seem?

I'm wondering if some opponents have higher effective levels because of C/E or more focus on advance Eq.

I might just be a crazy man pondering, does anyone else pay attention to this metric or have theories?
Edited by phershey on Feb 21, 2017 16:32:46
 
pringles
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You are not crazy. The effective level is extremely important at the higher levels. Teams with lower effective level builds can be effective at the lower levels of this game as they are more rounded builds. Those players will fall off in effectiveness before they reach the pros. imo the best thing to do is to focus on building the most effective levels to be productive long term. The CE and AEQ has nothing to do with the EL as it doesn't factor into the equation. You will find that your team will fall off in being able to keep up with the other teams in the very near future. At this point there really isn't anything that you can do to fix that problem with your current team. Feel free to hit me up with a PM if you are interested in more information on building more effective dots to keep you competitive to the top.
 
Theo Wizzago
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EL is a guide and a fairly good one, but it is not the be-all, end-all. On the one hand, if your dots end up with poor EL's at the end of their builds, it's likely they'll not preform very well at those higher levels of play. On the other hand, if you build dots solely for the purpose of highest EL's, it's also likely they'll find themselves lacking in some specific area or another. Classic example is STOP builds. I can build a STOP with a really high EL... but it would suck as a ST player. However, I can build a STOP dot with a 'decent' EL that preforms much better. Bottom line, you want to have good, positive EL's... and for many dots, a high EL is desired. But also pay attention to WHY you're building specific dots (like STOPS) and have a good plan for those builds and don't stray from the plan just to chase the EL. Believe in what you're doing and why.
 
ronmexico7
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A higher EL basically means you have taken advantage of the auto level gains. (Every level your dots go up they will gain Attribute Points (AP). The higher a skill the more the cost in skill points (SP))

In real terms this will mean you probably have dots now with higher points in 4/5 (maybe more) skills, but the higher EL dots will have their main skill/skills higher and are benefitting more from "free SP" than you.

That will be a disadvantage for you long term as its far easier for people to catch up on those skills later in the build (which may cost 1 or 2 SPs at that time), whereas you would be spending 15/16/17 SP in some cases to raise an attribute 1 point. the better builders get their main skills to a level where the auto gains look after them, then they focus on bringing the other skills up.

You have a finite level of SP, so the better dots in the long term are the ones that have taken advantage of the free SP as much as possible.

There is a tipping point as the guys above have mentioned, there comes a point where you need to round off the build and if you leave it too late your EL will be huge but the build wont work.

 


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