Originally posted by Theo Wizzago
Actually, as a blocker, it works fine. I'd do things a bit differently if I wanted better receiving stats (target to reception ratio I'm not quite happy with... but I will say that a majority of his 'drops' happened very early in career.)that's sort of the trick. in order to get a large amount of targets, you need to have a lot of speed with good faking ability also
the other way to get catches, is to pull in everything that comes your way, but there's going to be a lot fewer targets that's the possession style
when you're doing a blocker that requires decent strength with some blocking you really can't make the either of those build concepts
Sooo.... that's how I came up with this build.
As a blocker you need a large amount of Speed to be able to engage the 150+ Speed CBs. So I took out as much Speed as I could.
Then I was left trying to overcome the targets issue. Then I got the idea of WR screens, but screens mostly suck.
So once I went down the Screen path, that allowed me to take out a huge chunk of Catching (I did a 1-cap for clean, fast catches).
Then I built blocking attributes where I wanted them.
Then I tried to build a tackle breaker, to make use of YAC Attack VA. I know PT is the best tackle breaker, but WRs get Spin built in. So instead of maxing out either Strength or Agility I hit Carry hard (so that I can both Spin and PT) and brought up Agility and Strength fairly high.
So it was sort of a series builds, and I'm just hoping that there's enough tackle breaking built in to make the first guy miss. My plan for 3 AEQ was BT%, BT%, HB% then CEQ could push BT% to 24%+
Stack: Outside Blocker, Power Blocker, Showboat Blocker to attack morale. Add Slippery 10 for 20% more Tackle Breaking all over the field, and then OTK of 2.
What I was hoping to find out is: If this build was available, would anyone actually sign it to a team?
or is it too far outside the realm of sanity