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Doc Caudill
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Where I can find all ADvanced CE? Thx
 
Team Nucleus
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Not exactly just a list more of a individual player building guide but each does have information of which advanced EQ goes with a particular build http://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=5019025

Here's the list you asked for but might be missing a few new ones that were added later on tho

Advanced Custom Equipment List:
Break Tackle - is primarily geared toward offensive ball carriers to help them break tackles. This is more effective with shorter players and those with higher strength. Break Tackle can also work for rushing QBs.

Avoid Fake - is geared towards defensive players having to react to a fake by an offensive player or returner. It can help avoid anything that is a fake including Pump Fake from a QB. Vision is a primary contributing attribute to Avoid Fake.

Avoid Fumble - is geared towards ball carriers to help them avoid fumbling the ball. Carrying and strength are primary contributing attributes to avoiding a fumble.

Break Block - is geared for defensive players to break the block they are engaged in. Strength and agility are primary contributing attributes to breaking a block.

Catch Ball - is geared towards aiding receivers in catching the ball. This helps you catch passes better including tipped and contested passes better. Catching is a primary contributing attribute to Catch Ball.

Deflect Ball - is geared towards defenders in coverage. This helps deflect the ball from being caught when in man-to-man coverage. Vision and jumping are primary contributing attributes to Deflect Ball.

Fake Chance - is geared towards improving a player's ability to pull off a successful fake. Vision and agility are primary contributing attributes to Fake Chance.

Force Fumble Chance - is geared for defensive players making the tackle to increase their chance of forcing a fumble. Strength and tackling are primary contributing attributes to force a fumble.

Hold Block - is geared towards the ability for a player to maintain ("hold") their block. Strength and blocking are primary contributing attributes.

INT Chance - is geared towards increasing the chance for a defensive player in coverage to make an interception. Jumping and catching are primary contributing attributes to increasing Interception Chance.

Make Tackle - is geared towards increasing the ability for a defensive player to make a tackle. Strength and tackling are primary contributing attributes to Make Tackle.

Pass Distance - is geared towards increasing the distance the QB can throw the ball. Strength and throwing are primary contributing attributes to increasing Pass Distance.

Pass Quality - increases the quality of a pass thrown by the QB, therefore making it more accurate and likely to be caught. Throwing and vision are primary contributing attributes to increasing pass quality.
Edited by Team Nucleus on Mar 2, 2016 10:45:45
Edited by Team Nucleus on Mar 2, 2016 09:10:40
Edited by Team Nucleus on Mar 2, 2016 09:04:46
Edited by Team Nucleus on Mar 2, 2016 09:03:23
 
Doc Caudill
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Ty TN
 
haole
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Notice how he still managed to get a smiley in there

 
Sithas~Cult~
FireDown!
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all my advanced CE i save for tuesdays
 
Team Nucleus
Draft Man
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Originally posted by Sithas~Cult~
all my advanced CE i save for tuesdays


Friday nights imo
 
Sonic
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Originally posted by Sithas~Cult~
all my advanced CE i save for tuesdays


When your 30 basses roll around?
 
Sithas~Cult~
FireDown!
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All your bases
 
Mike Martz
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Originally posted by haole
Notice how he still managed to get a smiley in there



 


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