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Rashida
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So... The way I've always looked at the Clutch VA is that it's not worth it unless you're planning on investing 12-15 points in it because I assumed that the likelihood of activating the bonuses on 3rd/4th downs essentially changed by a net +5% for each point, starting at 5% chance for the first point in it (sort of the same way Redzone Freak is a "chance" VA).

Put another way, and carrying this a step further, would it be correct to assume that 12 points would create a total of 60% chance of activating a bonus while 15 would bring a total of 75% chance?

Or... alternatively... would it act more like a +Force Fumble % AEQ piece, where it just increases the base rate that already pre-exists the piece (since of course people can cause fumbles without having an AEQ piece in it)?

Do some of the bonuses have better initial base starting odds than others? Are these bonuses to attributes or to SAs odds and effectiveness?
 
Bane
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yep you nailed it
 
ProfessionalKop
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Originally posted by Rashida


Put another way, and carrying this a step further, would it be correct to assume that 12 points would create a total of 60% chance of activating a bonus while 15 would bring a total of 75% chance?

Or... alternatively... would it act more like a +Force Fumble % AEQ piece, where it just increases the base rate that already pre-exists the piece (since of course people can cause fumbles without having an AEQ piece in it)?

Do some of the bonuses have better initial base starting odds than others? Are these bonuses to attributes or to SAs odds and effectiveness?


Originally posted by Bane
yep you nailed it




he asks a bunch of questions and thats your response eh
Edited by ProfessionalKop on Jan 11, 2015 15:01:30
 
TrevJo
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Originally posted by Rashida
Put another way, and carrying this a step further, would it be correct to assume that 12 points would create a total of 60% chance of activating a bonus while 15 would bring a total of 75% chance?


yes
 
WiSeIVIaN
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75% chance to fire on 3rd or 4th down with 15 points. To read it any other way would make you very bad at reading imho.

Clutch is purposely very vague. Presumably when it fires it gives some bonus to most (possibly all) rolls. It's unknown if this bonus is +% based, or flat. It is unknown if this gives the same bonus regardless of roll, or if gives varied bonuses (like the pass quality bonus might be more or less than the catch ball bonus).

Popular opinion doesn't hold the SA in high regard. I have no faith in bort's ability to math balance things, so my guess is the VA is either very strong, or literally worthless. Everyone here is a raging idiot who focuses on anecdotal evidence as gospel, which isn't particularly scientific, so imho the jury is still out on how helpful this VA is. Unless I'm feeling particularly artsy, I never put it on my players, fwiw.
 
Bane
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Originally posted by WiSeIVIaN


Everyone here is a raging idiot who focuses on anecdotal evidence as gospel


everyone here?

 
reddogrw
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Originally posted by WiSeIVIaN
75% chance to fire on 3rd or 4th down with 15 points. To read it any other way would make you very bad at reading imho.

Clutch is purposely very vague. Presumably when it fires it gives some bonus to most (possibly all) rolls. It's unknown if this bonus is +% based, or flat. It is unknown if this gives the same bonus regardless of roll, or if gives varied bonuses (like the pass quality bonus might be more or less than the catch ball bonus).

Popular opinion doesn't hold the SA in high regard. I have no faith in bort's ability to math balance things, so my guess is the VA is either very strong, or literally worthless. Everyone here is a raging idiot who focuses on anecdotal evidence as gospel, which isn't particularly scientific, so imho the jury is still out on how helpful this VA is. Unless I'm feeling particularly artsy, I never put it on my players, fwiw.


good for punters, kickers, special team only dots and maybe returners
 
WiSeIVIaN
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Originally posted by Bane
everyone here?



Generalizing slightly. I'm sure you're smart Darth Bane.
 
WiSeIVIaN
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Originally posted by reddogrw
good for punters, kickers, special team only dots and maybe returners


Punters and kickers run out of SA's to pick. Also saying it's good on them is also baseless I'm sure, as no one has ever attempted to measure any production difference (with any sort of sample size) for K's and P's with and without clutch. Anecdotal as fuck also.
 
dbreeze
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Originally posted by WiSeIVIaN
Punters and kickers run out of SA's to pick. Also saying it's good on them is also baseless I'm sure, as no one has ever attempted to measure any production difference (with any sort of sample size) for K's and P's with and without clutch. Anecdotal as fuck also.


GLB is anecdotal as fuck.
 
Theo Wizzago
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Overall, what is lacking is any solid evidence that Clutch actually works as intended. There's no way to know if you get more 'special plays' from your dot in those situations. That said, there is no such thing as a COMPLETELY worthless VA or SA... just that you can find more 'proven quality' ones for your dot over those that, like Clutch, have no known quantity of quality.

A fancy way of saying, "Yes it works... but nobody knows how often... so it's value is unknown."
 
RiverRat2
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never mind
Edited by RiverRat2 on Jan 13, 2015 14:49:51
 
Bane
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Originally posted by WiSeIVIaN
Generalizing slightly. I'm sure you're smart Darth Bane.


Oh, I idiot . But I don't rage when doing it
 
AlBarsch
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I've always been a Clutch freak as, yes, when it fires - ALL SAs and VAs fire for that play. This was clearly stated by Bort on the radio several years ago and we've all seen the effect: HBs that simply won't go down or Juke or fake every defender in path, QBs that Turn Shoulder against an obvious sack and launch a perfect pass, a WR that catch fakes two or three times and gains massive separation, a NT that completely blows up the line and sacks the QB before he gets three steps, a CB intercepting and taking to the house, and especially a returner that turns into Billy White Shoes or a kicker that hits 60+.

The question is whether the fire rate justifies the investment, no? For me a QB, Kikcer, Punter and Returner should max and the Scat HB & FB and WR 3 should invest 10+ . Not really sure on defensive investment as I don't do anything on that side of the ball

Edited by AlBarsch on Jan 15, 2015 15:13:13
 
jdbolick
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Originally posted by AlBarsch
I've always been a Clutch freak as, yes, when it fires - ALL SAs and VAs fire for that play.

No, Clutch gives you a bonus to all those rolls but absolutely does not guarantee that they will all fire.
 
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