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Forum > Goal Line Blitz > Greasemonkey Scripts > Your scripts are going to break
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El Kabong
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Originally posted by dbreeze
Did something happen overnight? all my scripts are dead again....


are you on goallineblitz.com or glb.warriorgeneral.com ?

I'm using chrome, on warriorgeneral, and no issues
 
dbreeze
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gah! I just realized there are 3... make that 4 possible login addresses: goallineblitz.com, glb.warriorgeneral.com, glb2.warriorgeneral.com, and, warriorgeneral.com .
Why....?
With the mixture of links that are showing up in the forum and around the site this could get ugly. GM scripts will double in size from the @include list....
 
El Kabong
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yeah, I've been getting annoyed with people posting the goallinneblitz.com links and I can't see them cuz I'm on warriorgeneral. Just need to finish merging it all into glb.warriorgeneral and problems will be gone.
 
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wish i could get the ALG script to work.........changed the address to http://glb.warriorgeneral.com cleared history and cache and nothing
Edited by Matty The Drone on Dec 13, 2013 13:58:11
 
dbreeze
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You've really got to pay attention to your browser location and navigation bars now. There are 3 ways into classic now and your scripts likely only work with 1 of them. glb2 folk should be fine i'd guess....
Anyone on the payroll wanna answer why we can log in on plain "warriorgeneral.com" ? What's the answer for GM scripts.....? ....."@include=*warriorgeneral.com" ....?
 
Theo Wizzago
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Whatta clusterf*ck.
 
oaklandraider
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Originally posted by Theo Wizzago
Whatta clusterf*ck.


yep - of course if they'd bothered to keep updating the site and incorporating this pretty indispensable stuff, then we wouldnt need so many damn scripts in the first place ....
 
Corndog
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Originally posted by dbreeze
glb.warriorgeneral.com, glb2.warriorgeneral.com, and, warriorgeneral.com


These are all the same fwiw
Edited by Corndog on Dec 17, 2013 01:43:34
 
Corndog
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Originally posted by oaklandraider
yep - of course if they'd bothered to keep updating the site and incorporating this pretty indispensable stuff, then we wouldnt need so many damn scripts in the first place ....


Not everyone wants every script that you happen to use.
 
dbreeze
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Originally posted by Corndog
These are all the same fwiw


not for the GM scripts they're not.... and how is the glb2 server the same as the glb server? I get that warriorgeneral=glb.warriorgeneral but glb2 is a different world..


Originally posted by Corndog
Not everyone wants every script that you happen to use.


At the rate it's going, GLB will be free of those of us with this irritating need for what GM scripts do very soon....
 
Corndog
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Originally posted by dbreeze
not for the GM scripts they're not.... and how is the glb2 server the same as the glb server? I get that warriorgeneral=glb.warriorgeneral but glb2 is a different world..


Because they are all the warriorgeneral.com domain.

Originally posted by dbreeze
At the rate it's going, GLB will be free of those of us with this irritating need for what GM scripts do very soon....


wut
 
dbreeze
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Because they are all the warriorgeneral.com domain.

Originally posted by Corndog
wut


you really are Deathblade aren't you?
Edited by dbreeze on Dec 17, 2013 11:13:18
 
Theo Wizzago
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Originally posted by Corndog
Not everyone wants every script that you happen to use.


Dog... not trashin ya here but there are several scripts out there that everyone DOES use that aren't available through the GLB interface. I don't even pretend to be some Programer Guru from Mac or Microsuck... but it would seem that anything that is both highly coveted and highly useful to your customers would, at the very least, be something you would WANT to try to incorporate into the experience. I suspect some are not because they either won't work inside the game mechanics OR because you would have to pay to use them (at a cost you would have to pass onto your customers). But it would be nice to know the truth one way or the other.
 
Corndog
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Originally posted by Theo Wizzago
Dog... not trashin ya here but there are several scripts out there that everyone DOES use that aren't available through the GLB interface. I don't even pretend to be some Programer Guru from Mac or Microsuck... but it would seem that anything that is both highly coveted and highly useful to your customers would, at the very least, be something you would WANT to try to incorporate into the experience. I suspect some are not because they either won't work inside the game mechanics OR because you would have to pay to use them (at a cost you would have to pass onto your customers). But it would be nice to know the truth one way or the other.


The truth is that, despite how many people like some scripts, there's a lot of people that don't.

For example, the homepage rewrite script...I personally can't stand all of that information being plastered all over the home page. I acknowledge and respect that some, maybe even a lot of people do like it, but some do not.

It could be argued that you could just have the option to disable it, but then there's going to end up being a giant list of convoluted settings that users will have to go through to pick the scripts they want from the ones they don't.

Some things just work better as optional third party addons, otherwise you get a bad case of feature creep.
 
Homage
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outside the VPB and maybe the ALG script... what ones do people use anymore? LOL
 
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