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kingderi2
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lvl 9 Cb http://goallineblitz.com/game/player.pl?player_id=4455037
Strength:8
Blocking:8
Speed:78 (+14)
Tackling:19
Agility:32.71
Throwing:8
Jumping:14.29
Catching:12
Stamina:11.71
Carrying:8
Vision:25.29
Kicking:8
Confidence:12
Punting:8
 
varhamur
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cap AGI -> VIS -> JUMP then work on the remaining...(STR and TKL for knocking loose if not deflected isn't bad)
 
kakashi
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I think you should keep on going with speed, 64 natural for main attribute is pretty low for that lvl!
 
kingderi2
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Ok thanks
 
aaron_c
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Around what natural # do people typically build their CB's to? low-to-mid 80's?
 
Theo Wizzago
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Originally posted by aaron_c
Around what natural # do people typically build their CB's to? low-to-mid 80's?


100 for a man spec or a zone... maybe 90-ish for a hard hitter. If you do it right, you can stop putting SP's into speed around 90 something (don't wanna go check my notes) and ALG's will carry you the rest of the way.
 
toobad4u_00
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Originally posted by Theo Wizzago
100 for a man spec or a zone... maybe 90-ish for a hard hitter. If you do it right, you can stop putting SP's into speed around 90 something (don't wanna go check my notes) and ALG's will carry you the rest of the way.


I generally stop at 78-83. If you plan on making that one of your multi train attributes 78 is enough since you will want t train that attribute for the rest of the dots span. At any rate, you should build your cbs to have at least 100 natural speed by end build. Work that out for your dot using the VPB imo.
 


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