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Awww
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So i have a very awful Oline. and i decided to set HB and TE to help block. whenever they block TE holds the line well but HB stays behind TE and act a fool. Why is he not going to the other end of the line to block.... for example if TE is helping RT. HB moves to the Right side and i get a sack from the other end but if TE is helping LT. HB moves to LT spot. How do i fix it and they block on opposite end?
 
Theo Wizzago
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#1, would greatly help to know skill set of HB and, #2, before I even see the skill set my first guess is vision (or lack thereof). It's the number one cause of stupidity among dots.
 
Awww
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They both have terrificly high vision for HB. In the high 60's and i am new to this game...so am not sure if that his good or not.
 
jdbolick
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Vision has nothing to do with it. You need the blocking attribute to pass block well. In obvious passing situations you can use one of the HB custom slots to put your blocking FB in at HB and set him to block, where he should be an asset despite the 5% penalty.
 
AirMcMVP
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Originally posted by jdbolick
Vision has nothing to do with it. You need the blocking attribute to pass block well. In obvious passing situations you can use one of the HB custom slots to put your blocking FB in at HB and set him to block, where he should be an asset despite the 5% penalty.


Originally posted by jdbolick

Bort has stated that the minimum out of position penalty is 5%. You're also posting misinformation about the other positions, as it is absolutely untrue that HB<->WR is "Roughly 5%." It's at least 10% if not higher. So playing guards at offensive tackle incurs a 5% penalty right from the start, which is huge. That's the amount you get from Player Appreciation Day promotions, the most expensive kind of team promotion there is.


I'm not trying to argue, just curious as to why 5% is terribad for OG to OT but not bad for a FB sliding to HB?
 
jdbolick
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Because the guy already had OTs, so the notion that a guard with a little more energy than the tackle would be a better option was nonsensical. HBs generally have nothing in the blocking attribute, which makes them terrible at pass blocking. 100% of terrible is obviously a lot worse than 95% of solid.
 
AirMcMVP
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Makes sense and I figured that was the direction you were going.
 
Theo Wizzago
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Originally posted by jdbolick
Vision has nothing to do with it. You need the blocking attribute to pass block well. In obvious passing situations you can use one of the HB custom slots to put your blocking FB in at HB and set him to block, where he should be an asset despite the 5% penalty.


Good idea, JD.
 
Sabataged
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Originally posted by Awww
So i have a very awful Oline. and i decided to set HB and TE to help block. whenever they block TE holds the line well but HB stays behind TE and act a fool. Why is he not going to the other end of the line to block.... for example if TE is helping RT. HB moves to the Right side and i get a sack from the other end but if TE is helping LT. HB moves to LT spot. How do i fix it and they block on opposite end?


Everyone else pretty much hit the nail on the head but another thing to try is to shy away from 3 WR passes if you are doing them. They open yourself up to blitzing a lot. Also maybe try some shorter passes so your QB isnt holding the ball forever and being a sitting duck
 
jdbolick
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As a DC I actually find it riskier to blitz 3 or 4 wide receiver formations than 2 WR. But yeah, utilize screens to compensate for a bad OL.
 
Awww
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Originally posted by jdbolick
As a DC I actually find it riskier to blitz 3 or 4 wide receiver formations than 2 WR. But yeah, utilize screens to compensate for a bad OL.


Screen play has been atrocious so far, the most i got out of it is -2 yards. Think that's due to chemistry idk. I will try using fb on passing down. On this note how bad does chemistry affect team play
 
TruthHammer
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Originally posted by Awww
Screen play has been atrocious so far, the most i got out of it is -2 yards. Think that's due to chemistry idk. I will try using fb on passing down. On this note how bad does chemistry affect team play


Every 10 points of lost chemistry is a 1% loss to attributes. Your actual chemistry at sim time is calculated by averaging your team chemistry with your unit chemistry. So if your defensive chemistry is at 85 and your team chemistry is at 75, they'll average to 80. The -20 chem translates to a 2% loss of attributes for your defense.
Edited by TruthHammer on Feb 5, 2013 11:11:38
 
Awww
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Originally posted by TruthHammer
Every 10 points of lost chemistry is a 1% loss to attributes. Your actual chemistry at sim time is calculated by averaging your team chemistry with your unit chemistry. So if your defensive chemistry is at 85 and your team chemistry is at 75, they'll average to 80. The -20 chem translates to a 2% loss of attributes for your defense.


Thanks!!! That clarifies it. so if you are in the 90s chemistry wise and you lose a game, really its because you suck not chemistry. Thank you
 
bhall43
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Originally posted by Awww
Thanks!!! That clarifies it. so if you are in the 90s chemistry wise and you lose a game, really its because you suck not chemistry. Thank you


every bit counts in this game.

Originally posted by jdbolick
Vision has nothing to do with it. You need the blocking attribute to pass block well. In obvious passing situations you can use one of the HB custom slots to put your blocking FB in at HB and set him to block, where he should be an asset despite the 5% penalty.


This for the most part. Weirdly blocking amounts to what vision is supposed to be for HB's. Low blocking guys will run up into the oline or the opposite way while high blocking guys will mostly meet a defender head on.

Originally posted by jdbolick
Because the guy already had OTs, so the notion that a guard with a little more energy than the tackle would be a better option was nonsensical. HBs generally have nothing in the blocking attribute, which makes them terrible at pass blocking. 100% of terrible is obviously a lot worse than 95% of solid.


and this. If you are going to leave the HB in on an obvious passing situation the BFB works pretty nicely. You aren't worried about a 5% loss to the FB's blocking and vision in the 70+ range considering your hb would have likely been regularly sub 20 blocking and anywhere from 50 to 70 vision.
 


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