User Pass
Home Sign Up Contact Log In
Forum > Test Server Discussion > Some testing results
Page:
 
whodey08
offline
Link
 
Is vision and avoid fake % the only defense to catch fake? Its looking like 100 vision CB's are needed.
 
tragula
title
offline
Link
 
Originally posted by whodey08
Is vision and avoid fake % the only defense to catch fake? Its looking like 100 vision CB's are needed.


- Double team (Catch fake will take one defender, so the other need to be in good location)
- Ball Hawk
- Pass rush
.
.
.

Edited by tragula on Aug 8, 2012 14:05:45
 
Dr. E
offline
Link
 
Originally posted by tragula
There are TEs build to catch fake. There are also RBs build to catch fake. If you balance a SA based on WRs only, you will get an SA that is balanced for WR only.

It was half a trouble if both teams had the same offense, and the difference was an AEQ on defense. Comparing a different set of dots, make it harder to single out the effect of catch fake and avoid fake.


Some issues in the off season testing. Only 4 teams being used for testing. Any change to one roster slows what anyone else is waiting to do. Only Catch that I know of for sure changes rosters, might be one or two others who are "real" testers that can make changes, but the temp testers ask in forums or messages, then wait for someone who can make a change to log in read it, then everyone has to wait on the tester that requested the change to log back in, see the change was made and run necessary games before other testing can get on. Of course there is the time zone stuff that gets in the way and I think catch sleeps at some point.
 
tpaterniti
Lead Mod
offline
Link
 
Originally posted by tragula
why rTE get half the CF as WRs ?
Is there a build difference ? play calling difference ? or sim difference ?



We're the VAs the same for the WRs and TEs? Also the eq % bonuses - were they the same?
 
Longhornfan1024
HOOD
offline
Link
 
Originally posted by tpaterniti
We're the VAs the same for the WRs and TEs? Also the eq % bonuses - were they the same?


You're the VAs the same for the WRs and TEs?
 
tragula
title
offline
Link
 
Originally posted by tpaterniti
We're the VAs the same for the WRs and TEs? Also the eq % bonuses - were they the same?


Originally posted by bhall43
Couple of factors. VA's and % AEQ.


Come on Tpa' keep up with the thread

 
bhall43
offline
Link
 
Originally posted by tragula
There are TEs build to catch fake. There are also RBs build to catch fake. If you balance a SA based on WRs only, you will get an SA that is balanced for WR only.

It was half a trouble if both teams had the same offense, and the difference was an AEQ on defense. Comparing a different set of dots, make it harder to single out the effect of catch fake and avoid fake.


The test showed exactly what it should have. Not sure what your gripe is?
 
whodey08
offline
Link
 
Originally posted by bhall43
The test showed exactly what it should have. Not sure what your gripe is?


The way I am reading it is that a receiving TE does not want to invest 10 in catch fake and fake % gear if the shit is only gonna kick in for like 6% of the plays versus 25-30% for WR's. Why would there be a difference?

Are the receiving TE's built like the wr's in those examples?
 
bhall43
offline
Link
 
Originally posted by whodey08
The way I am reading it is that a receiving TE does not want to invest 10 in catch fake and fake % gear if the shit is only gonna kick in for like 6% of the plays versus 25-30% for WR's. Why would there be a difference?

Are the receiving TE's built like the wr's in those examples?


The te does not have % gear or slot machine. That is the difference.
 
bhall43
offline
Link
 
That being said the test showed exactly what it should have. Cf firing the appropriate amount for how much you invest in it.
 
bhall43
offline
Link
 
Originally posted by whodey08
Is vision and avoid fake % the only defense to catch fake? Its looking like 100 vision CB's are needed.


Defending cf will be easy now. It is juke/hf/pf that will be the problems.
 
tragula
title
offline
Link
 
Originally posted by bhall43
The test showed exactly what it should have. Not sure what your gripe is?


Talking about the CF test :

I am saying that in day -6 there will be an adjustment to the change which was just tested .

The CF test is a bunch of random test parameters showing little to none thought. The measured variables are no much different. There is no test methodology, and any change that will be made/approved based on that will have nothing to do with 'balanced' sim. So unless GLB is lucky after two days of wide sim it will turn out that the formula's need to be adjusted again.

Examples :
(1) Team 1, Speedster WR Two- Catch writes : 26% of routes CF fired
No : It is closer to 50% when QB has time, and close to 10% when he doesn't. The 25% average has nothing to do with the sim, it is just tell you how many game with the 1st type of D was used and how many of the other one.
(2) Team 1, Slot WR Two : he played 51 plays against the cover defense, which is below his average number of plays per game vs the blitz defense.
(3) Team 1 and 2 are so different that trying to compare between then is just
a. Team 2, doesn' t have a speed WR at all.
b. Team 2 one receiver less then team 1.

Real conclusion:
- Catch fake fires a lot if you give it time.
- Avoid fake may not work. But then again it may work.
- Fake % AEQ seems important (comparing TEs and WRs). But then again it may not.

 
bhall43
offline
Link
 
There was more testing than just those games done. That was just one testers reports on how often it fires and it made perfect sense when looking at the builds. You are just making it more difficult than it needs to be.

All your conclusions are obvious ones.
 
bhall43
offline
Link
 
As far as speedsters...its thee same build as the slot guys with slot machine being the only difference. Probably why slot 2 on t2 only got 22% instead of around 30%. I don't know. Wasn't my test.
 
tragula
title
offline
Link
 
Fair enough. Though the game list do not reflect there are much more testing done on CF vs Avoid fake.

I am actually thinking it is simpler. It is testing in a disorganized manner that makes things look complicated, and bring pre-season adjustment.

Originally posted by bhall43

All your conclusions are obvious ones.


My point exactly.

Edited by tragula on Aug 8, 2012 16:17:44
 
Page:
 


You are not logged in. Please log in if you want to post a reply.