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> Cap wise what is the highest cap you go to when applying SPs ?
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Stumaloo
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Feb 11, 2012 18:16:46
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Say for Kicker where there is 3 majors just how far would you take Kicking ?
83 ? or is going higher just silly ?
Shrazkil
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Feb 11, 2012 18:18:21
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Originally posted by
Stumaloo
Say for Kicker where there is 3 majors just how far would you take Kicking ?
83 ? or is going higher just silly ?
Higher is often better, i would recommend 88.5.
Stumaloo
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Feb 11, 2012 18:20:00
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Originally posted by
Shrazkil
Higher is often better, i would recommend 88.5.
What cap is that ? 10 ?
Would that not hurt the end build ?
Also the other two majors you obviously wouldnt go as high ?
I was thinking 8th cap for all 3 majors and the main minor
Shrazkil
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Feb 11, 2012 18:23:11
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Originally posted by
Stumaloo
What cap is that ? 10 ?
Would that not hurt the end build ?
Also the other two majors you obviously wouldnt go as high ?
I was thinking 8th cap for all 3 majors and the main minor
at 87.5 to 88.5 its 9 i believe.
xp0
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Feb 11, 2012 19:09:19
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http://www.glbwiki.com/index.php?title=Ability_Softcaps
VietCampo
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Feb 11, 2012 19:55:46
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100
TheBear
Roll Tide
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Feb 11, 2012 21:28:42
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My last crop of dots went to 90
mandyross
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Feb 11, 2012 21:39:41
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Unbalanced ~87
Balancedish ~83-85
Balanced ~81
These numbers are pretty arbitrary though, it all depends how and to what extent you train them after spending SP in them. And to what extent you have trained them whilst spending SP in them.
Edit: drunk
Edited by
mandyross
on Feb 11, 2012 21:42:10
Edited by
mandyross
on Feb 11, 2012 21:41:53
ProfessionalKop
Gangstalicious
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Feb 11, 2012 22:28:31
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i always bring my main to the 88ish mark. then train it once to make it 89.
GosuPho
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Feb 11, 2012 22:35:49
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go to 84/86 and train your first attribute to about 93ish
Roadrunner25
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Feb 12, 2012 05:10:00
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mine go to 11
Stumaloo
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Feb 12, 2012 05:22:01
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Thanks everyone much appreciated
lucifer_pdx
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Feb 13, 2012 14:50:39
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Originally posted by
Roadrunner25
mine go to 11
+1
TheGreatPuma
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Feb 13, 2012 18:46:02
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Originally posted by
Stumaloo
What cap is that ? 10 ?
Would that not hurt the end build ?
Also the other two majors you obviously wouldnt go as high ?
I was thinking 8th cap for all 3 majors and the main minor
Kicking is by far the most important attribute. You should consider sacrificing one cap each on con & vis/str to get a cap or two more on kicking.
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