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Forum > Test Server Discussion > Test Server Test Results > New Pump Fake, Catch Fake, Look Off, some of the new run plays and Energy test
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Barnzie
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Were the players in the energy/morale tests all playing at hard intensity?
Is it possible to see a test with low level teams to see how it affects players in the capped leagues with lower stamina?
 
ijg
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PP, can you explain why the WR builds don't have quick feet VA or higher carry & agility? Wouldn't these affect the rate of catch fake firing? Hard to tell if it's overpowered without seeing a build designed to maximize its potential.
 
PP
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Originally posted by ijg
PP, can you explain why the WR builds don't have quick feet VA or higher carry & agility? Wouldn't these affect the rate of catch fake firing? Hard to tell if it's overpowered without seeing a build designed to maximize its potential.


Because I'm using the builds that Catch set us up with and need a damn good reason to change them. That isn't a bad one, but the PS games will really answer Whether that type of stuff needs to be adjusted real quick and it's actually very easy for Bort to jump bump the occurrence of things up and down.

Speaking of which, here's my test from today

Originally posted by PP
http://test.goallineblitz.com/game/game.pl?game_id=2095

I'd still recommend a tweak here or there, but I thought this looked by far the best I've seen it so far, and that includes PFs, CFs & LOs. Since our dots don't match perfectly with the live server (my one team running zone not really being a zone team, no QBs being in position to have both 10 LO and PF and so on), I'd suggest we run with this and make adjustments as needed based on what the live server games tell us.

I also think the zone is good as is. Considering that Jacks isn't a zone team and they won the game, vs TCTF being a man team and playing man, I think it shows that the zone Ds are good as is right now. Any more changes in the zone's favor will likely over power it (actually may already be based on a non zone team being able to win playing zone, but I'd let the live server also confirm or deny that)
 
PP
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Originally posted by Barnzie
Were the players in the energy/morale tests all playing at hard intensity?
Is it possible to see a test with low level teams to see how it affects players in the capped leagues with lower stamina?


yea to the hard ?...I suggested we test with with lesser builds than the teams I have, but I don't know if it will happen or not.
 
Catch22
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Originally posted by PP
yea to the hard ?...I suggested we test with with lesser builds than the teams I have, but I don't know if it will happen or not.


I'll get around to setting up a level 40 team one of these days, it takes like ten hours to set up a test team though so I have to wait until I have some free time.

As for why the WR's don't have higher agility, carry, or Quick Feet? I dunno, ask the best WR's in the World League why they don't and you'll get your answer.

/notsosubtlehint
 
PP
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Originally posted by Catch22
I'll get around to setting up a level 40 team one of these days, it takes like ten hours to set up a test team though so I have to wait until I have some free time.


Believe me, I understand on that one. having redone my teams 3 times (before you created the teams I now use), I can safely say that it's a massive time sucker. I'd also go so far as to say that there are many things that needed focusing on a hell of a lot more than creating a lvl 40 right now, but am glad that's on your plate for the future. How's that for dancing LOL...Seriously, just trying to explain that for the, "why the hell don't we have a lvl 40 team already" crowd.

 
wormser1971
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Originally posted by Catch22
.

As for why the WR's don't have higher agility, carry, or Quick Feet? I dunno, ask the best WR's in the World League why they don't and you'll get your answer.

/notsosubtlehint


Thanks for that....
 
RMiller517
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is the energy/morale importance going to effect peewee?
 
Time Trial
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Originally posted by RMiller517
is the energy/morale importance going to effect peewee?


You can sure see it now... we'll see what kind of effect this will have on dots that we remember seeing from last season.
 
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