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MRIGUY
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Originally posted by Deathblade
Originally posted by MRIGUY

OK what do you want me to say? The other HB choices have 3 of the 4 main attributes....Combo has 2 and no bonus SA....Just remove it or give it 3 of the 4 main attributes....

speed, strength, and carrying?

agility, strength, and carrying?


One is overpowered, one is already taken.


OK well then the combo choice just got pwned.
 
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dun dun dun
 
MRIGUY
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Originally posted by Deathblade
Originally posted by RMiller517

speed > carrying


For a combo back I agree.

And a "fast powerback" is a combo back...sooooooooo......


Ok well then let combo backs have speed, strength, vision, and confidence....

You then only get 2 real majors if you want to go that route...

Thoughts?
 
Gart888
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speed and strength are by far the most important attributes for running backs.

which archetypes get both as majors?
 
Gart888
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just combo back? oh, cool.
 
MRIGUY
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Originally posted by Gart888
speed and strength are by far the most important attributes for running backs.

which archetypes get both as majors?


none of them get both but the other choices get 3 of the 4 big ones....and combo only gets 2...so if it only gets 2 then give it the best 2.
 
Gart888
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i see.

*backs out of thread*
 
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Originally posted by Gart888
speed and strength are by far the most important attributes for running backs.

which archetypes get both as majors?


so the winner is really return man
 
britdevine316
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Originally posted by MRIGUY
let me put it another way....I think every HB choice should have 3 of the 4 main attributes....(speed, agility, strength, and carrying. )


This would be alot better for HB's.

Every position should have selectable majors IMO, but thats too much control for GLB user in the eyes of horrible game management.
 
F8n4tune
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Again myself as a paying customer should be able to choose what I want , and if they want to add penalties I can live with that but don't put constraints on how i'd like to build my player. there should be no confines per se , all this is is more cookie cutter. You'd think even the math guys could see that ?
 
Bukowski
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Originally posted by F8n4tune
Again myself as a paying customer should be able to choose what I want , and if they want to add penalties I can live with that but don't put constraints on how i'd like to build my player. there should be no confines per se , all this is is more cookie cutter. You'd think even the math guys could see that ?


Just another example of Bort trying to have too much control over how we build our players.

He worries way too much about shit like this. Player building is the best part of this game, yet he always wants to penalize the people that excel in it.
 
RMiller517
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Originally posted by Deathblade
For a combo back I agree.

And a "fast powerback" is a combo back...sooooooooo......


a "Fast powerback" is a fast powerback. your "powerback" without speed is just a 3rd down back.
 
Gart888
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Originally posted by RMiller517
a "Fast powerback" is a fast powerback. your "powerback" without speed is just a 3rd down back.


oh god, this argument again.

fast powerbacks are combo backs. they have sacrificed some of their tackle breaking ability to increase their speed. that's wehre the combo name comes from.
 
F8n4tune
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Originally posted by Bukowski
Originally posted by F8n4tune

Again myself as a paying customer should be able to choose what I want , and if they want to add penalties I can live with that but don't put constraints on how i'd like to build my player. there should be no confines per se , all this is is more cookie cutter. You'd think even the math guys could see that ?


Just another example of Bort trying to have too much control over how we build our players.

He worries way too much about shit like this. Player building is the best part of this game, yet he always wants to penalize the people that excel in it.


It IS the game tbqf , it's how the game survives if you follow. People better wake up around here imo or we may all be out in the cold sooner than later and I would be mad that I wasn't here when they finished after all the time i've spent here....................lol



 
RMiller517
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Originally posted by Gart888
oh god, this argument again.

fast powerbacks are combo backs. they have sacrificed some of their tackle breaking ability to increase their speed. that's wehre the combo name comes from.


but with how the sim is... fast powerbacks break just as many tackles as slow powerbacks because of balance. thats how it is and thats how it should be if you want to mimic real football.
 
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