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Time Trial
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Why would people do this? You could have been training at a much higher % for another 8 days. You get no experience or stats for playing during the preseason...

Also since you gain 100 experience per night at level 1, and the highest ammount of in game experience, why would you boost at all to start the season?

No one cares about home field advantage in the playoffs in Pee Wee... you are just feeding your stats.
 
enforcerupu
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Yea, I was thinking the same thing. Complete waste.
 
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lol maybe they've never played before and no one informed them how stupid it is
 
steve-o91
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people on my team in pee wee 16 are doing the same thing and its stupid

and the reason that im here i have players in this Div.
Last edited Apr 21, 2009 12:35:32
 
Phatboogie
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I think it's stat-whores who don't plan on keeping their players after the season.
 
Time Trial
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I don't plan on keeping my players, but I'm still going to make sure that they are well built for the playoffs. I mean 8 teams are going to make it, and my first three games seem to be against the CPU, so I'm not even sure WHEN I'm going to even deploy my initial 15 skill points.
 
sickand10
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in one of our preseason games we played a team that boosted 14 of its starting players out of 22. We only lost by 7 points with our day 31 lvl 1 players half of which don't have the 15 SP applied.

It's a waste until game 4 or later imo.
 
BBird40
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Guys...its something we can not help..You need to do what is best for your players and do that. Me personally I agree with you guys. I am saving my 15 SP and not boosting until playoffs...Also created on day 31 so pretty soon 20 SP....it will be like christmas
 
Time Trial
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I swore that I wasn't going to create any players this season... now here I am with 12 or so new players... not on day 31. :-)

This year for sure!
 
BBird40
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Originally posted by Time Trial
I swore that I wasn't going to create any players this season... now here I am with 12 or so new players... not on day 31. :-)

This year for sure!


Damn...well good luck to ya...I made a whole lot of players that I did not think I was going to make...I was running out of names to think of...lol
 
Eagles5492
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so your saying that the initial 15 SP that you get as soon as you create your player shouldn't be spent on anything until the playoffs? I mean I knew that boostin before playoffs was a bad strategy but I didn't know about this... could you explain please?
 
RMiller517
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Originally posted by Eagles5492
so your saying that the initial 15 SP that you get as soon as you create your player shouldn't be spent on anything until the playoffs? I mean I knew that boostin before playoffs was a bad strategy but I didn't know about this... could you explain please?


a level 4 gets less xp than a level 1.

if you boost now, you get less xp every game than a level 1 does. then, come playoff time, a used-to-be-level 1 can boost higher than you
 
Time Trial
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Originally posted by Eagles5492
so your saying that the initial 15 SP that you get as soon as you create your player shouldn't be spent on anything until the playoffs? I mean I knew that boostin before playoffs was a bad strategy but I didn't know about this... could you explain please?


When you train a stat that is at 10 it takes two trainings to take it to level 11 (or one skill point from your pool of 15). At 20 it takes 3 trainings to get it from 20 to 21. At 30 it takes 4 trainings to get it from 30 to 31.

So if you use your 15 skill points the day you create your player, you go from 15 to 30 skill points into speed. You then train speed on intense every day for the 8 days of Season 9 preseason, 10 days of season 8 off season, and 9 days of season 8 (assuming you created your player on day 31) for a total of 27 days. You will get your player from 30 to 37 (depending on the number of breakthroughs, etc) by day one of the season.

If you don't use your 15 skill points the day you create your player you start with 15 speed on day 31 of season 8. You train on intense for 27 days. By day 1 of season 9 you have increased speed by ~12 or 13 points taking it to 27 or 28. If you were to then drop your skill points you would have 42 or 43 points of speed.

43 > 37. And if you waited until you leveled to level 2 (you already have 900 exp towards level two from creating on day 31) and had trained until 29 or 30, you would be able to drop 20 points into speed and be at softcap by the time you played your first or second game of the season.

Of course it takes slightly more to raise it from 11 to 12 than it did from 10 to 11, but with breakthroughs it will work out pretty much as described.

/EndMathLesson
Last edited Apr 24, 2009 19:12:37
 
Flipp
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lol yup time Trial and this is exactly why my Guard is awesome and my last season players are still fighting a disadvantage...
 


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