User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz > Rate my Player > fast level 1 HB looking for help
Page:
 
Cowboys_Agent
offline
Link
 
I am trying to build an elusive/fast HB, he is level 1, 6'2" at 218 lbs. Is this too big?

Stats:
Strength:
12
Blocking:
10
Speed:
31
Tackling:
8
Agility:
12
Throwing:
10
Jumping:
10
Catching:
10
Stamina:
10
Carrying:
14
Vision:
11
Kicking:
8
Confidence:
13
Punting:
8


he has 1 in quick cut, and 1 in head fake. My question is, what should i focus on with training and when i level him up.
 
zomgmike
offline
Link
 
retire, read up on slowbuilding then create a new player
 
dahazlett
offline
Link
 
Originally posted by zomgmike
retire, read up on slowbuilding then create a new player


+1

 
Cowboys_Agent
offline
Link
 
i dont want a slowbuild... i want fast.

-1
 
Link
 
And it's not the best decision to put ANY points into SA's at the beginning of his career
 
Link
 
Originally posted by phillyboy
And it's not the best decision to put ANY points into SA's at the beginning of his career


Because they don't kick in until certain attributes are at a particular point i believe
 
zomgmike
offline
Link
 
Originally posted by phillyboy
Originally posted by phillyboy

And it's not the best decision to put ANY points into SA's at the beginning of his career


Because they don't kick in until certain attributes are at a particular point i believe


lol for quoting yourself. they modify attributes, and without high attributes, they are almost useless.

Originally posted by
i dont want a slowbuild... i want fast.

-1


slowbuild = fast, unless you are doing pee wee. either way, still retire for putting points into SAs so early.

TIP: also read up on rolling and how to get the best possible attributes from the start
Last edited Apr 12, 2009 12:44:14
 
Cowboys_Agent
offline
Link
 
where can i find this read up? i want to see rolling please.
 
Link
 
Originally posted by zomgmike
Originally posted by phillyboy

Originally posted by phillyboy


And it's not the best decision to put ANY points into SA's at the beginning of his career


Because they don't kick in until certain attributes are at a particular point i believe


lol for quoting yourself.


lol its a bump without saying bump is how i look at it
Last edited Apr 12, 2009 12:55:22
 
Link
 
Here you can use this to help you... I got it out of Tpat's Guide to Creating Players http://goallineblitz.com/game/forum_thread.pl?thread_id=6371


Originally posted by tpat
Elusive/Speed HB

Key Physical Attributes: Speed, Agility, Vision, Carrying
Other Important Physical Attributes: Strength, Confidence, Catching, Jumping, Blocking
Special Abilitites:
Other Advice: Speed and Agility are very important for this type of HB as most of the elusive special abilities rely on agility for their effctiveness. Due to the changes in the sim, Carrying now affects your ability to break tackles in addition to helping you secure the ball and preventing fumbles. Confidence will also keep you from fumbling repeatedly if you fumble once, and will keep you from being dramatically affected by special abilities (like Aura of Intimidation) which lower your morale and make you run much worse than normal. Right now lower Vision is OK, but it will likely be much more beneficial in season 5 and afterward once Bort makes a few changes. Blocking in this case refers more to pass blocking although there is a play where the HB run blocks for the FB in the Pro set. Vision will also help your HB pick up blitzes. If your team doesn’t pass that much blocking may not be as much of a priority. How important Catching and Jumping are to your player depends solely on how much your team likes to throw to the HB. Right now Elusive/Speed HBsare not very effective but they look to make a comeback next season.
Ideal Backup Position: KR/PR
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=27409
 
Cowboys_Agent
offline
Link
 
k thanks. anyone have the link to rolling a character? this tells me generally a good speed HB but is there one about when i first roll a character.
 
Link
 
Just try to cap one attribute at a time is what I do.... I would try to get a good roll in Speed or Agility and work from there and train the other and put points in the other or just save up your SP until you could cap one of them
 
Link
 
^Sorry if that sounds confusing
 
dahazlett
offline
Link
 
Originally posted by Cowboys_Agent
k thanks. anyone have the link to rolling a character? this tells me generally a good speed HB but is there one about when i first roll a character.


I rolled about 100 times for my new slowbuilt HB the best I could get was 17 in speed(I've heard of 20) . But I got 15 15 alot in speed and agility.
 
Link
 
Originally posted by dahazlett
Originally posted by Cowboys_Agent

k thanks. anyone have the link to rolling a character? this tells me generally a good speed HB but is there one about when i first roll a character.


I rolled about 100 times for my new slowbuilt HB the best I could get was 17 in speed(I've heard of 20) . But I got 15 15 alot in speed and agility.


There is a GreaseMonkey script somewhere but i will have to Find the link to it that has the Character Builder thing or whatever it is
 
Page:
 


You are not logged in. Please log in if you want to post a reply.