Originally posted by Rage Kinard
What evidence to the contrary?
http://goallineblitz.com/game/league.pl?league_id=43 - show me all the close games that end in shutouts. Where are the 10-0 and 13-0 games?
http://goallineblitz.com/game/league.pl?league_id=37&conference_id=0 - I found 2 games out of 144 that were shutouts and the winning team scored less than 30 pts.
Let's not forget that the ALG and VA systems in this game work to make high level games much different from low level games. It's not that only good DCs exist at upper levels or only good DCs exist at lower levels. It is a matter of the game being very different at those levels.
For instance, look at the importance of DL having better VAs than OL. At lower levels, the pancake to reverse pancake ratios are often even for good OL. For very good ones, they typically have more pancakes than reverse pancakes. However, as you get up in levels, and DL are able to add Bull Rusher and Heavyweight they numbers quickly start moving toward the DL side, until the upper levels where OL get almost no pancakes (except LOTs) but are reverse pancaked frequently.
The same holds true with some of the offensive players and their builds that don't become over powered until they are able to start adding SAs onto their builds and stacking VAs that work with that build. 15 slippery doesn't do much for a back by itself. 15 slippery, +15 quick feet, +10 spin, +10 juke does though.
Not to mention that many of the more effective high end builds are very ineffective at lower levels because of the build process and VA requirements needed to get there (like the spin receiver).
Because the game is so different at upper levels and lower levels, you can't balance it for both ends. Therefore the game needs to be balanced for end game, since that is what everyone is building towards, and where dots spend 3-4 seasons rather than 1 season at a given level.
I disagree with this statement. My own team has played at all levels except the WL and I've found no difference in the play of OCs and DCs. I have played OC's and DC's who play at the WL level and I've found that no matter what level of play I'm at, some are good, some aren't. It's true Dots get better as they grow, but a good Dot is better than a bad Dot no matter the league and will effect play. Given some don't try to win at the lower levels because they find it too difficult to build a superior Dot and win at the same time.
As for that last statement of yours I bolded, I can't speak on that subject with any concrete knowledge. Although I've watched some WL games and believe the OC's & DCs to be no different at any given level of the game, (although there may be fewer poor ones at WL), I've not enough experience to really know the effect of a full grown Dot.
So, if you are asking for some fix just for the WL, my points may or may not be valid. As for the rest of the game. I shut out lots of teams that are quality and my Dots were not the best. I had some very poor builds. So the ability to do as you want is there.
What evidence to the contrary?
http://goallineblitz.com/game/league.pl?league_id=43 - show me all the close games that end in shutouts. Where are the 10-0 and 13-0 games?
http://goallineblitz.com/game/league.pl?league_id=37&conference_id=0 - I found 2 games out of 144 that were shutouts and the winning team scored less than 30 pts.
Let's not forget that the ALG and VA systems in this game work to make high level games much different from low level games. It's not that only good DCs exist at upper levels or only good DCs exist at lower levels. It is a matter of the game being very different at those levels.
For instance, look at the importance of DL having better VAs than OL. At lower levels, the pancake to reverse pancake ratios are often even for good OL. For very good ones, they typically have more pancakes than reverse pancakes. However, as you get up in levels, and DL are able to add Bull Rusher and Heavyweight they numbers quickly start moving toward the DL side, until the upper levels where OL get almost no pancakes (except LOTs) but are reverse pancaked frequently.
The same holds true with some of the offensive players and their builds that don't become over powered until they are able to start adding SAs onto their builds and stacking VAs that work with that build. 15 slippery doesn't do much for a back by itself. 15 slippery, +15 quick feet, +10 spin, +10 juke does though.
Not to mention that many of the more effective high end builds are very ineffective at lower levels because of the build process and VA requirements needed to get there (like the spin receiver).
Because the game is so different at upper levels and lower levels, you can't balance it for both ends. Therefore the game needs to be balanced for end game, since that is what everyone is building towards, and where dots spend 3-4 seasons rather than 1 season at a given level.
I disagree with this statement. My own team has played at all levels except the WL and I've found no difference in the play of OCs and DCs. I have played OC's and DC's who play at the WL level and I've found that no matter what level of play I'm at, some are good, some aren't. It's true Dots get better as they grow, but a good Dot is better than a bad Dot no matter the league and will effect play. Given some don't try to win at the lower levels because they find it too difficult to build a superior Dot and win at the same time.
As for that last statement of yours I bolded, I can't speak on that subject with any concrete knowledge. Although I've watched some WL games and believe the OC's & DCs to be no different at any given level of the game, (although there may be fewer poor ones at WL), I've not enough experience to really know the effect of a full grown Dot.
So, if you are asking for some fix just for the WL, my points may or may not be valid. As for the rest of the game. I shut out lots of teams that are quality and my Dots were not the best. I had some very poor builds. So the ability to do as you want is there.