Originally posted by Ali Khaman
I think there are several different "rolls" going on in a hurry. It's not just about pass quality, but his ability to find the open man, whether or not he can check another receiver, and so on. The more confidence you have, the less likely the pressure is going to put you into a "bad throw" but there are still bad decisions. That first play (6430752) is definitely a poor decision and he's lucky the CB didn't pick it off.
The biggest impact of a hurry should be that he throws it sooner when guys haven't gotten to far into their routes and haven't gotten as open as they might (in zone coverage). I don't see much evidence of this--they seem to throw it a lot sooner than the OC would like whether hurried or not.
The checkdown progressions should be limited, but if you watch the QB going through the checkdowns (only can see on the flash replays), being hurried doesn't seem hinder him here either.
Its a lot easier to find replays where hurrying has no effect than it is to find ones that say bad pass, thrown low, are deflected or picked off.
example: from WL today--I selected the game with the closest margin (21-20).
All pass plays (not counting screens, spiked balls, and sacks)
Hurried:
Caught 5
Deflected 2
Dropped 0
No other notations of bad pass, thrown low, etc
Comp %: 71%
Average gain per attempt (again, not counting screen, sacks, spiked balls): 7.8 yards
Not hurried:
Incomplete (dropped) 1
Incomplete (not dropped nor deflected) 1
Deflected but still caught 2
Deflected bad throw 1
Deflected thrown low 3
Deflected: 24
Caught: 27
Comp %: 45%
Average gain per attempt (again, not counting screen, sacks, spiked balls): 4.9 yards per throw
Are quarterbacks better when hurried? That is, it is possible that the added confidence roll that (one assumes) comes into play when pressured makes the confident pressured quarterback better than the confident non-pressured QB? How exactly does hurrying a QB work? Do they get bonuses for successfully overcoming the pressure? It makes sense in a way, but, if true, could lead to exploits.